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TIPS
FOR PREPARING EVENTS*
TIPS
FOR ALL EVENTS
 | Make them easy and fast to
grade. If you are running an event the last part of the day, be aware
that scoring needs to be especially quick since the awards program usually
takes place as soon as possible after the events end.
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 | DON’T MAKE THE event TOO
long…it’s okay if they finish before the time period ends. This is a
common problem with first time event leaders. MAKE IT SHORTER than you
think you should. Also, be sure to design your event so that it lends itself
to being "placeable". By this we mean the event must
have something that can be graded and that will produce a score for each
team.
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 | Be sure to have some place on
the answer sheet or event materials for the students to write their
team/school name and their names.
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 | Prepare answer sheets that can
be scored quickly. Do not hesitate to use multiple choice type questions or
questions with simple answers that are one word or a few words as well as
short answer questions. Some events lend themselves to identifying unknowns,
etc.
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 | Be sure to read to see if the
rules provide recommendations for breaking ties. TIES MUST
BE BROKEN. The best way to break ties is to select parts of your event
or certain questions to use. Score all parts of the event and then if ties
exist, use the team’s score on the part of the event you selected. It
would be good to have more than one area selected in case a tie exists after
the first tie breaker is used. TIME IS NOT A TIE BREAKER in content based
events.
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 | WHATEVER you do, it is
critical to be sure that all teams receive the same testing conditions. |
Deciding
How to Run an Event
Four formats for running an event will be presented for your
consideration. Find your event in the list below to see possible recommendations
for the best format to use, then scroll farther down the page to see a
description of that format.
Division C
– High School
Method One- Cell Biology, Chemistry Lab, Dynamic Planet, Don't Bug Me, Physics Lab, Practical Data Gathering, Reach for the Stars, Rocks and
Minerals, Science of Fitness, Water Quality
Method Two- Cell Biology, Chemistry Lab, Disease
Detectives, Dynamic Planet, Experimental Design, Feathered Frenzy, Physics Lab, Reach for the
Stars, Road Scholar, Rocks and Minerals, Water Quality
Method Three- Cell Biology, Chemistry Lab, Experimental Design, Qualitative
Analysis, Physics Lab
Method Four- Boomilever,
Bottle Rocket, Mission Possible, Scrambler, Wright Stuff, Write It Do It
Division B -
Junior High
Method One - Dynamic Planet, Don't Bug Me, Life Science
Processes, Metric Estimation, Reach for the Stars, Rocks and
Minerals, Science of Fitness, Water Quality
Method Two - Dynamic Planet, Life Science
Processes, Physical Science Lab, Reach for the Stars, Road Scholars, Rocks and
Minerals, Science Crime Busters, Water Quality
Method Three- Can’t Judge a Powder by Its Color, Experimental Design, Life
Science Processes, Metric Estimation, Science
Crime Busters
Method Four- Battery Buggy,
Bottle Rocket, Bridge Building, Egg Drop, Mission Possible, Mystery Architecture, Wright
Stuff, Write It Do It
Four
Possible Event Formats:
Method One
– Station/ Rotational Format
 | This method is much easier in
some ways since the teams involved would simply rotate through the event
answering 1 to maybe 4 questions per station. This type of set up
works really well with an answer sheet per team being all that is required
for grading.
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 | Care should be taken to try to
design each station to require about the same amount of time. Usually 14 to
16 stations are quite sufficient which means about 2 to 3 minutes per
station.
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 | If more teams are present than
stations, simple have either rest stations periodically in the room or have
some teams wait to enter the rotation.
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 | Number your locations and
arrange them so that the students can quickly and easily move from one
location to the next one. Make sure that everyone has writing
utensils, extra paper, and any other required materials before they enter
the room.
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 | You should call your roll
outside the room since it is already set up with questions on the tables or
desks. An alternative method is to have all of the questions faced down
until you are ready to begin. It is important that no one has seen the
questions before you begin.
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 | They must take their answer
sheet and writing materials with them as they move. Remind them to look only
at their own answer sheet and to keep any conversations at a whisper so that
they do not let others hear their answers.
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 | It is advisable to tape down the
question sheets at each location.
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 | The event leader must choose the
length of time between locations and make sure that it remains exactly the
same throughout the entire contest. The number of teams present determines
the length of time. Our regional may have as many as 25 teams. This may
limit the time to 2 minutes per location. This will allow barely enough time
for check-in and instructions in a 90-minute block. Some events have allowed
only one minute per location when only an hour is available in the event
period. Try to choose a time that will give students the maximum time
without causing you problems.
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 | The event can not run
overtime. That would be a serious problem.
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 | Tell them that anyone tampering
with the materials in an effort to confuse or delay other teams will be
disqualified from the event. It is very important that each team find the
questions and materials in the same order as all other teams. |
Method Two
– Stationary Format
 | This method is very similar to
the more typical test that students are accustomed to BUT should include
applications and hands on as much as possible. The Science Olympiad
discourages paper and pencil testing that resembles tests given in a
classroom setting.
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 | This type of event preparation
should also include graphs, diagrams to interpret, observations to make
about a set up of some type, interpret information presented in a video,
questions about a demonstration that might be performed for the entire
group, etc. This requires more preparation as far as copies of the event,
etc. CAUTION: This type of event is usually slower to grade and this
must be considered when preparing the event.
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 | A student or team of students
will sit in one location for the duration of the contest. All of the
questions and materials that they will use are at that location. They may be
provided with an answer sheet so that they do not mark on the questions or
other materials.
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 | The event leader should design
enough questions for the event period, an answer sheet and key. Make sure
that you know the number of teams in advance, so that there will be
enough copies and locations for the teams to sit.
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 | The event leaders usually make
the copies that they will need. If your Regional Director has agreed to make
copies for you, make sure that he/she has received all materials that are to
be copied well in-advance of the tournament date.
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 | Each team must have all of the
questions, pictures, specimens, etc at their disposal. If the event period
is 90 minutes, prepare questions that should take about 60 minutes to
complete. If the period is 60 minutes, try for 45 minutes.
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 | There is a tendency for some
event leaders to lean toward a written test with recall answers. Some events
have one part that consists of test questions but it is the philosophy of
the Science Olympiad to emphasize process skills and mental challenges.
Events run this way may contain some recall-type questions, but most
questions should emphasize critical thinking and reasoning. Questions
that ask students to observe, describe, evaluate, analyze, apply, predict,
interpret, classify, measure, infer, hypothesize, explain, and make
judgments should be used.
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 | When these events are completed
it is important to get a team of assistants to help you score the answer
sheets as quickly as possible. |
Method Three
– Lab Practical Set Up
 | This method is something of a
combination of the first two methods where the team has its own set of
materials or equipment with which to perform an experiment or whatever is
required. While the team does NOT rotate through stations, this is like that
method in that each team has a set of materials. Obviously this requires
more set up on the part of the event leader and should be a factor that is
strongly considered in terms of the room in which the event is held, number
of teams competing, etc. The
event leader could have 3 sets of 6 or 8 identical stations, and the teams
know they must complete one station in each set. If
more than one lab station will be completed by students during the contest,
it is important to have multiples of each station so that every team has the
same amount of time at each station and no one has to wait on another team.
Therefore it is important to know the maximum number of teams that will
participate well in advance of the tournament date.
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 | Materials, tools, and supplies
(such as water, pH paper, reagents, etc.) are placed at marked locations for
their use during the labs.
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 | Safety is a critical issue and
student must wear the designated safety equipment at all times in the lab.
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 | It is important that the event
leader have everything ready-to-go.
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 | After the initial instructions,
the leader should circulate throughout the lab to observe students, answer
questions, and provide for their safety. It is a good idea to have an
extra set for each station in the event of an accident.
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 | Be sure to warn students about
safety and tell them that anyone tampering with the supplies to hinder the
work of other teams will be disqualified immediately.
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 | Most lab events are usually
scheduled earlier in the day to give you sufficient time to score the
results, but it is still important to get the results to the scorers as soon
as possible. |
Method Four-
Construction/Performance Format
 | Some of these events require
students to construct a device prior to the tournament and others have
students build a device during the competition.
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 | It is very important for the
event leader to be very familiar with the specifications for the device.
Think about exceptions and challenges to these rules and call us prior to
the contest if you have questions. Make special note of the events that
require impounding.
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 | Typically devices can fall apart
of get slightly damaged while traveling on activity busses. If a team shows
up with a device that does not meet all specs, we generally let them make
minor corrections on the spot (if this does not give them an unfair
advantage). Usually this is as simple as something sticking out of the
device that can be tucked in or removed. If we can allow students to make
simple corrections (quickly), we would rather do this and let them compete
rather than send them away in a "cold-hearted" fashion.
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 | If a device is unsafe but could
be made safe by the removal of some part or object, we usually allow the
student to do this and continue. This must be done prior to operation. If a
device becomes unsafe during the event, we must stop it at that point. We do
not compromise safety.
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 | If the team can not get their
device to meet all specifications, then most events have a provision for
them to continue to compete if the device will work. However, none of the
devices that fail to meet specs are allowed to rank higher that any device
that did meet the specs. Make sure that you are clear on this point for your
event. If a device will not operate at all it is still important to record
that the team did show up with a device and participated. Be sure to record
any team that was absent from your event.
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 | Since each event is so
different, read the following instructions for your event. Keep in mind that
the event may vary greatly between the B (middle school) and C (high school)
divisions. |
*
Prepared by the North
Carolina Science Olympiad
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